Board Games as Educational Media

Creating and Playing Board Games for Acquiring Knowledge of History

Autores

  • Aleksandra Ilic Rajkovic
  • Mirjana Senic Ruzic
  • Bojan Ljujic

DOI:

https://doi.org/10.21344/iartem.v11i2.582

Palavras-chave:

Board games, Gamification, Project-based learning, History Teaching, Student Perceptions

Resumo

The paper presents qualitative research in creating and using board games as educational media in history teaching. The research was conducted during a course of the history of schooling in Serbia (Belgrade University), with 58 pedagogy students divided in two groups (13 game-designers and 45 evaluators) and a subject teacher. Students were engaged in project-based learning, with the assignment to create board games, and then play and evaluate them. Following these activities, students presented their views on the possibilities of board games application in history teaching within focus groups. Students-designers pointed out that creating a board game was a challenge that required sophisticated intellectual and emotional engagement and that they had acquired knowledge of history with understanding and through problem-solving. They perceived the teacher as an initiator and facilitator in the learning process. Students-evaluators argued that the games had helped them in acquiring and revising the knowledge from a new and unusual perspective.

 

Biografias do Autor

  • Aleksandra Ilic Rajkovic

    Aleksandra Ilić Rajković is an Assistant Professor at the Department of Pedagogy and Andragogy, Faculty of Philosophy, University of Belgrade. At the same institution, she completed her doctorate in 2013 on the subject of  “Activity school in Serbia (1880-1940)”. She is engaged in the courses dealing with the history of pedagogical ideas and history of schooling. Her current research interests orient towards a history of education, activity school, contemporary educational theories, history of school reforms, game-based learning, textbooks, school knowledge and educational media. She can be reached by e-mail at [email protected]

  • Mirjana Senic Ruzic

    Mirjana Senić Ružić is an Assistant at the Department of Pedagogy and Andragogy, Faculty of Philosophy, University of Belgrade. At the same institution, she completed her doctorate in 2019 on the subject of  “Developing digital literacy in primary school”. She is engaged in the courses dealing with contemporary educational theories, digital technologies in education, family education and parenting. Her current research interests orient towards digital literacy, digital technologies in education, textbooks and educational media, and teachers’ professional development. She can be reached by e-mail at [email protected]

  • Bojan Ljujic

    Bojan Ljujić is an Assistant Professor at the Department of Pedagogy and Andragogy, Faculty of Philosophy, University of Belgrade. At the same institution, he completed his doctorate in 2017 on the subject of “Education as a factor of the Internet use in leisure time of adults”. He is engaged in the courses dealing with communication and media education, online education, and learning and leisure education of adults. His current research interests orient towards ICT and media literacy of adults, application of ICT in adult education, games-based adult learning and education and adult education in leisure time. He can be reached by e-mail at [email protected]

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Publicado

2019-12-23

Edição

Secção

Peer-reviewed research articles

Como Citar

Rajkovic, A. I., Ruzic, M. . S., & Ljujic, B. (2019). Board Games as Educational Media: Creating and Playing Board Games for Acquiring Knowledge of History. IARTEM E-Journal, 11(2). https://doi.org/10.21344/iartem.v11i2.582